
Gather
Citizens harvest and carry timber, food and ore. Read the bottlenecks and put every worker where they matter.
DEFENSE12 NIGHT WAVES
200 V 200200-TROOP BATTLESTUDIO PALCON PRESENTS · IN DEVELOPMENT
Gather resources and place buildings to manage your domain. Clear the stages around your castle to expand occupied territory, then prepare for night defense and a world shared by every player.
Press a button. Every click and touch responds.






NIGHT WAVE00:42 UNTIL ATTACKTHE LIVING ECONOMY
Economy and combat are not separate games. The production routes and building layout you create by day become your defensive line at night.

Citizens harvest and carry timber, food and ore. Read the bottlenecks and put every worker where they matter.

Place production, housing and military facilities. A single building can reshape both your economy and your defense.

Balance production and consumption, citizens and troops. A kingdom that survives learns to run itself.

Scout and clear stages in four directions, then build to occupy the land. Workers gather only inside occupied territory.
MY DOMAINDOMAIN MANAGEMENTLIVE
501 monsters on the first night. 604 on the last.
01:32Waves arrive from multiple directions on staggered timings. Towers, walls and hero composition built by day decide the 20-second deployment and two-minute night.
Press an icon to play footage captured directly from the game renderer.
Drops a meteor on the densest enemy cluster.
WAR, PEACE & TERRITORY
Every player's real castle and marching party appears on the same world map. Invade a rival and the battle unfolds across the defender's actual village and building layout.


Each player fields up to three heroes and 200 troops, then wins through composition and timing.

March toward a rival castle, then fight across the defender's actual walls, towers and buildings.

Form a party of up to three heroes, march to a world boss, fight manually, then return with rewards.

Guild territory, alliances and co-op raids for up to five players are expansion goals in development.
01CROSS-SERVER 1V1 RANKED
A cross-server solo match separate from the world map. Field your hero roster and a 200-troop army, then climb through trophy-based matchmaking.
PALCONSTUDIO KINGDOM12,840
EMBERFIREKEEP12,105
MOONSTARFALL11,772Heroes grow through action-based experience, while soldiers and workers develop levels, classes, ranks and gathering mastery.
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LV.1ART · INVESTOR · PUBLISHER
From giving every hero a distinct personality to bringing the kingdom to players worldwide, join Studio Palcon in writing the next chapter of CastleLife.
Choose a field to see how we can work together.
CONTACT UScontact@palcon.ai↗